Also one of the levels I did already pulled that too (100 shards rainbow gem, not like I don't make it a point to always get the medal my first time through anyway or anything >:[) but now I can't remember which one. It was fairly recent, but that doesn't narrow it down since I've been doing a lot of going back to old stuff I couldn't do before (Walnut Creek A, etc.) now that I can.
Just so you know, seeing people discuss these... things they've discovered or experienced in a game that I've made is sort of my dream. So thanks :) And... sorry!
I hadn't intended for Beam Stack to be disproportionately harder than the bosses around it, but it's certainly responsible for a whole lot of entries to the "Losses" column...
I've just done up a little routine to find out how many times each boss has been defeated and how many fights they've won, and give them a score based on wins divided by losses... it's difficult to say anything much yet because the early bosses have been played so much more than the late ones, but the majority of them have scores of about 3, some reaching up to 4. Beam Stack got 14.
no subject
Date: 2011-06-19 11:52 pm (UTC)no subject
Date: 2011-06-19 11:53 pm (UTC)no subject
Date: 2011-06-19 11:55 pm (UTC)Also one of the levels I did already pulled that too (100 shards rainbow gem, not like I don't make it a point to always get the medal my first time through anyway or anything >:[) but now I can't remember which one. It was fairly recent, but that doesn't narrow it down since I've been doing a lot of going back to old stuff I couldn't do before (Walnut Creek A, etc.) now that I can.
no subject
Date: 2011-06-21 10:48 pm (UTC)I hadn't intended for Beam Stack to be disproportionately harder than the bosses around it, but it's certainly responsible for a whole lot of entries to the "Losses" column...
no subject
Date: 2011-06-22 12:57 am (UTC)